The main purpose of this video is not so much about the Easter egg, but rather to illustrate a great assortment of tools and hot keys available in KNK Studio… functions you will be able to use elsewhere in your design work with this wonderful software. Some of these have been covered in other videos and the usage of them in this video will be a reminder. But there are also a couple of new things I show.
While watching the video, take note of the following functions:
Tranformations: used to distort images -I use it to convert an oval to an egg shape. As a reminder when using the functions in this window, you get different results if you also hold the Ctrl key versus the Shift key versus no key. Try it out!
In Polygon editing mode, select any two nodes and then press “I” on the keyboard to insert nodes
Similarly, in Polyarc editing mode, there is a Divide icon in the Smart Bar which allows you to insert a specific number of nodes along the path between any two existing nodes.
Use the Stroke and Fill tools to thicken any open path and then use the Basic Weld tool to convert to a closed path.
Select an image and place the cursor over the center. Hold down both Alt and Ctrl keys on your keyboard and drag the center. A copy of the image will be created and you can only drag the image horizontally or vertically to keep it aligned with the original.
When Object A is on top of and extends beyond Object B, use the AND Weld tool to trim the excess from Object A to fit Object B.
When moving an object on the screen, hold down the Shift key while using the arrow keys on the keyboard and the object will move much faster than if you only use the arrow keys alone.
If you have ANY questions about the use of these functions, be sure to post. And here’s the link to the Easter Egg Video!
After discovering that using a marquis-select during Transform>Contour Object would produce another outline, I then started experiment with marquis-select while inside other Transform menu functions. Here’s what I found:
- Under Transform>Round Corner, after you’ve set a corner radius, you can reset back to 0, by marquis-selecting your object. This is useful since there is no Reset button on the Smart Bar in that window.
- Under Transform>Transformation, you can distort your image, then marquis-select and it will return you to the main Sign Blank… but wait! If you then do an Undo (Edit>Undo or Ctrl-Z), you will not only get your original back but you will still have your transformed image. Now this would be very useful if you want to create a variety of different transformations from the same original image. Let’s say you wanted to create a starfish and have a number of them with slightly different looks… very quick using this method!
In light of reports that this is not as easy at it looks, I created a quickie video showing exactly what I’m doing. Watch this: Transformation Quirk